Showing posts with label The Little Barony. Show all posts
Showing posts with label The Little Barony. Show all posts

Monday, August 15, 2016

In a Little Barony Far Far in the Western frontier...

On the Great Southern Gulf Coast are the Lands of the Ancient World. 
One of these lands is the Great Mastedellian Empire surrounded by monster filled wildernesses.  
In a Little Barony Far Far in the Western Frontier is the small city of Raven's Keep. 
The Western Frontier has many monster filled ruins and dungeons deep filled with treasure. 
One horrifying dungeon is called The Black Stairs.
Only the most cleverest of adventurers have returned form that mysterious ruined ground a few days form the city 

The flow of adventurers have been many.

Here is a list of all the players that have visited this dangerous land.  

Name    AL    Race    Class   Level     Player

Fulgar   CN Dragonian/Dwarf Fighter 3 Eric P.
Neko     NG Anshu Archer 3 Chris P.
Rain Silverleaf CN Wood Elf Druid 3 Machelle M. 
Jafar        LN Human Cleric 1 Gadge W. 
Rodgar    CN Karnin Assassin 1 Brent W. 
Ax         N Dwarf Fighter 1 Carson S. 
Jregg     N Half Elf Ranger 1 Joshua F.
Mercy   NG Half Elf Ranger 1 Bridget
Tanis     CN Sylph Splellblade 1 Chris L. 
Arya      NG Half Elf Sorcerer 1 Larissa J. 
BrennonCN Half Elf Ranger 3 Kevin A. 
Karliah  CN Wood Elf Rogue 1 Jade M. 
Anna     CN Drow/Elf Rogue 3 Machelle M.

Friday, July 29, 2016

The Black Stairs Megadungeon Level 4!


Here is the 4th Level of the Black Stairs...


To order it, take a look at DriveThruRPG!



So how big are the Black Stairs you ask? Take a look.

Level 1

Level 2

Level 3

Level 4

Level 5
(Unpublished)

Tuesday, July 19, 2016

Book 7 Dungeon Alchemy of The Back to the Dungeon RPG is here!

HERE IT IS! Book 7 Dungeon Alchemy of The Back to the Dungeon RPG is here!

Dungeon Rooms! Monster Campaigns and Races! Weather rules and more!

Monday, May 16, 2016

Musings of a Mad Wizard Gamer.

Not going to shelve the game. GM burnout with bouts of creativity THEN bouts of doubt. Version 1.7 is going to stay for awhile longer as I just want to make modules and maps. Not as organized as I would like , but was the original game not a total mess? I fixed and streamlined the problems with magic (see document) on spells per day and such. In earlier version casters could cast so many spells that it made it hard to keep track of. That has been fixed. It is the game that I have always wanted to run. It has that simplicity of rules that allow one just to create with a few of the modern options pegged on. 



Was greatly inspired by stories of how they were first forming Blackmoor and then Greyhawk. Have also been inspired by Ed Greenwood's stories of his forgotten realms. The Ryth Chronicles also has made creative juices flow. Stories of the West Marches of Ars Lundi. The Dark Ages Campaign of Chogowiz. The Watchfires and Thrones campaign of Micheal Curtis in The Archive of the Rotted Moon. Philotomy's Musings of the Mythic Underworld. I want to create really cool worlds. Starting small and then continuing on. My Little Barony, Raven's Keep, and the megadungeon The Black Stairs is going on 7-8 years old now. I have ran it using Swords and Wizardry, OSRIC, LL/AEC, Pathfinder (too much work!), and finally Back to the Dungeon RPG!

The maps and the stories are about to expand! I have decided to flesh out my world a little bit more. 

Saturday, March 12, 2016

BS3 BACK to the DUNGEON RPG The Drow Undercity of Death

BS3 BACK to the DUNGEON RPG The Drow Undercity of Death

Those horrible demonic Drow! We were a very large merchant caravan of over twenty wagons with thirty men at arms strong. We were five merchants with two of our wives with us and my two daughters. Thank the gods our sons had stayed back to run our businesses back in the capital! 

We were beset upon in the darkest of nights by foul soldiers with armor dark and black and hair as white as snow. They killed most of our men at arms and we surrendered! Why did we not just keep fighting to the death! 

The dark elves took us far into the ground in the terrible dungeon know only as The Black Stairs. First there were the screams! Screams of men women and children. Then there was the smell. A smell of feces, blood, and death! 

Blood flowed like a river in this terrible place. Bodies lay all over broken, weeping, insane, and some dead.  

We were taken to some beautiful yet horrible Drow woman. She chanted in horrible tongues and prayed to dark gods!

Some how she KNEW that the two girls were my daughters! She picked up the youngest of only three years old by her throat and looked at me. Two Drow guards escorted us to another room. 

I heard my wife crying and screaming as Drow guards piled on top of here kicking and beating. There was nothing I could do. We were brought to a huge room with a horrible stinking pit with my little daughter still gagging and choking. 

Then she looked at me laughing and threw my little girl into the pit screaming until I heard her hit in the darkness. At that time my mind broke and I do not recall all of the tortures they did to me or my family. 

I will tell you this. The Drow are evil. The Drow are coming for us one day! They will come in the dead of the night and kill us all in our safe little barony.           


https://drive.google.com/file/d/0BzYaSvmA-OpUNGJ5WHJXSlBad1k/view?usp=sharing 

Yes people the THIRD level of the Megadungeon "THE BLACK STAIRS" now carefully translated and edited from LL/AEC to BttDRPG.

Sunday, May 10, 2015

Stranger Gamer


The Stranger in Saint Antonio
He walks in and finds some friends. Gamers like him who let him hang out. A stranger once a young, a gamer now old and from out of town. 

They play their games that groups of players do. Complicated and confusing the new and improved games are. The stranger knows rules old and new. He understands them all. The theory the goal of the rules. Most crush themselves under their own weight. 

The players could be having so much more fun! Stop and look at the book, stop and look at the book! Stop and look at the book, stop and look at the book! Stop and look at the book, stop and look at the book! Less play but a rule for everything! Stop and look at the book! The poor game master looks tested.

The stranger now older and wiser offers them a glimpse of the olden days. Something that was magical and simpler yet elegant. He offers them a real test of wits! An adventure!

An ancient city teeming full of adventure. A giant dungeon full of secrets, monsters, and deadly traps! The stranger exclaims with very much excitement and charisma! 

The younger gamers only versed in the new ways look in wonder! They are taking the bait! I can now run the game they way it is supposed to be! They did not seem to be having any fun their way.  

The older jaded gamer in their group says “Nay I am tired of standard fantasy gaming. Thanks but no thanks”. The younger gamers follow! Not knowing as their mentor and hero speaks to his way of gaming. Never getting to try out Old School.

A few of the older gamers also in following say “not interested in the old school thing” as if it is a disease! They too are followers. If the stranger could just show them once! Their mentor seeming satisfied and wanders off with his following.   

The stranger is once again disappointed but this is nothing new. Many days and nights of adventures lost to stubborn players back home who only want to play the new complicated rules yet they can't run them. The stranger can but take no joy in running overcomplicated crap. 

The stranger post upon the winds that he is here and a few old schoolers reply. Some out of town and some reply and ignore. The stranger is saddened. He sees his time is short in the city. 

They do not reply. His weekends go by. Alone a stranger in this city. A kindred spirit of these other gamers yet they do not invite him or they have something other to do. Others are too far away. 

Now his time has ended in this city. Here the old school is as dead as it is back at home. He solemnly puts his books up and stashes his dice bag. He will not miss this city as much as he thought. 

The stranger writes this before it happens. All of the old schoolers say READY TO GAME as he leaves the city. But alas it is too late! Eldrad the Wizard is gone and is no more...


None here in this city will get the chance to adventure in his world as told by Eldrad. A world in need of brave foolhardy adventurers...  
In a Little Barony far far in the Western Frontier...

Year 2012
EW

Saturday, April 19, 2014

Back to the Dungeon Zine for LL/AEC Issue 5 released today!

BACK to the Dungeon ZINE

Issue 1.1

https://docs.google.com/file/d/0BzYaSvmA-OpUVkNUNTNjRUpGMTA/edit?usp=sharing

Issue 2

https://docs.google.com/file/d/0BzYaSvmA-OpUcWpVRDJNY3RXcUU/edit?usp=sharing

Issue 3

https://docs.google.com/file/d/0BzYaSvmA-OpURWJVcVhOSTFfYkk/edit?usp=sharing

Issue 4

https://drive.google.com/file/d/0BzYaSvmA-OpUSE5WTHprSW5NUWs/edit?usp=sharing

Issue 5

https://drive.google.com/file/d/0BzYaSvmA-OpUTFNuRHhtQ2I0LW8/edit?usp=sharing

Saturday, November 23, 2013

Back to the Dungeon ZINE for LL/AEC Issue 4

Back to the Dungeon ZINE for LL/AEC Issue 4

Well it appears that I have yet another issue of the Back to the Dungeon Zine for Labyrinth Lord/ Advance Edition Companion.

There is yet another level of The Black Stairs and a few articles of interest.

Hope your characters survive this dungeon.

If you play it then post your stories.

https://drive.google.com/file/d/0BzYaSvmA-OpUSE5WTHprSW5NUWs/edit?usp=sharing


Saturday, March 16, 2013

BACK to the DUNGEON ZINE for LL/AEC V1 I2

BACK to the DUNGEON ZINE for LL/AEC



https://docs.google.com/file/d/0BzYaSvmA-OpUcWpVRDJNY3RXcUU/edit?usp=sharing

Here it is issue 2! 100 rooms on second level!

See if your players can survive!



HERE also is an UPDATED V1 Issue 1.1. which has 110 room on first level!

https://docs.google.com/file/d/0BzYaSvmA-OpUVkNUNTNjRUpGMTA/edit?usp=sharing


Saturday, March 2, 2013

Back to the Dungeon V1 I1

In a little barony far far out in the frontier...


It is a ZINE, it is an adventure for LL/AEC.

It was written many years ago.

It is the first level to the Megadungeon called The Black Stairs.

It would be really fun to run it using LL/AEC but people around here look at the OSR stuff like herpes.

Only in times of great boredom will it ever get any deeper or will another issue come out for it though the next four levels are all on paper.

https://docs.google.com/file/d/0BzYaSvmA-OpUaEsycmlnNnBmNEU/edit?usp=sharing

Sunday, March 18, 2012

Back to the Dungeon LL/AEC Zine!

So here it is the first Back to the Dungeon Zine Volume I Issue I. I have been working 7 days a week and up to 12-14 hours a day but finally have a fatigue day so sorry for any incomplete or half finished crap. Hopefully the damn links work but on blogspot it never does, has, or will work.


https://docs.google.com/open?id=0BzYaSvmA-OpUMlVUNDBTcGpTOEtVUTNMUjhoNHE4Zw

I really hope that more amateur publishers with delusions of grandeur start producing more Zines.

Saturday, March 3, 2012

Back to the Dungeon Zine Part II

Things progress well.
Editing will be horrendous, things will be "mostly" done with many holes for you to fill in, as well as grammar but that's what I like about a zine! The first two levels of "The Black Stairs" is really looking good. I am going to put the monsters back that my various players killed out in order to make the dungeon refreshed.

I hope to add a bunch of little worthless articles that just add flavor and background such as a postings post. Things like "Adventurers needed for Flying Potion Experiment: People with any loved ones need not apply".

I hope to release Temple of the Monkey God as a zine soon as well.

Things at work went haywire on day shift so I had less "ass time" to finish up my zine as planned. It does seem that the universe is against me gaming!

Tuesday, February 28, 2012

Back to the Dungeon Zine


Guess what in my exile from all life called a turnaround for at least the next few weeks I am going to be cutting and pasting my notes from "The Little Barony: Raven's Keep" and possibly the first two levels of the black stairs as well as the one level dungeon Bloodrock Castle. Also the area map where one inch equal five miles.

I am putting it in a little foldover zine pdf inspired by the Ryth Chronicles and the Mikidemia Towns of the Outlands and The Black Tower. Been reading that between the writing sessions.

My how far we have come in gaming and how far off the path we have went.

As long as my people behave on the job it won't be too much of a task for me to write my little booklet. If people like then I may write more.


Ryth Chronicles LINK
http://www.risusmonkey.com/2011/06/ryth-chronicle-1975-1977.html


Midkemia Press
http://www.midkemia.com/

FREE PDFs.
Towns of the Outlands LINK
http://www.midkemia.com/Towns.pdf
The Black Tower
http://midkemia.com/BlkTwr.pdf

Thursday, February 18, 2010

A Messy Recap of my Old School games.

Here is a recap of all the adventures that have been played in my Raven's Keep Sandbox Setting.

After this point I will be using OSRIC as opposed to S&W. Hopefully more to come.

http://www.youtube.com/watch?v=QJhVM930YXY

Listen to Dead Can Dance while you read! You can thank me later!

Wow I played Swords and Wizardry last night with my two girls. They were both elves. My 11 year old rolled a fighter elf and my oldest 13 year old rolled a fighter magic user elf. I had them hire four Men at arms and then sent them into the dungeon. They were there to rescue the Baron's Daughter who had been kidnapped by the Kobolds. Bloodrock Keep was the ruins they haunt and had never been a problem until now. The heroines went in swords swinging and lost the initiative and two of the four retainers died right away. The girls managed to fight off and kill the rest of the kobolds. They then went back to town and hired a set of twing chin and shield fighters, a thief, and a second level wizard. They kicked in the door of the next room for a surprise attack and did they ever miss! My two girls quickly dispatched two of the surprised guards and the Mage and rogue killed two as well. The next round one of the fighters were dead as well as the mage. The rest of the combat ended messily with all the guards being killed. Only one of the fighters and the thief was left. In the corner of the room was a cell that contained a 2nd level elf. While they were talking goblins busted in from the north room and killed the fighter and the thief NPC. The more experienced elf NPC showed the players the use of a bow and the goblins were killed. They will play again soon.

A Human Fighter and two Female Elves.

The Fighter had been traveling for the last 14 days from the Capital to Raven's Keep. A few hours before the city he met up with two female elves. Two Adarian Elves who told a story of the baron of Raven's Keep ravishing an elvish princess of their tribe and now they were at war with the baron. The Fighter groaned as he knew these elves would be trouble.

As they approached the city there was a great crowd of people and screams of pain! There was a man burning at the stake! A few rotting bodies hung by the neck from the wall, people in brass pots with only their heads sticking out who would be left to die slowly in their own filth. Stocks of ten with four unfortunates in them, to be left for days outside the city walls and anything could happen to them.

Then there was this raven haired girl with bright blue eyes and pale white skin. She wore strange black and red leather armor. She and two guards were at the top of the great stone wall some 20 ft high. She was abut to be hung by the neck until dead. The elves began to complain and the fighter told them this is the law and this is crime and punishment. As they were discussing the girl who was proclaiming her innocence and said she had spurned the baron, was throw off the wall and the noose caught on (1d6 damage) but it did not snap her neck but she would die (1 pt of damage a round) soon. One of the elves pulled out her bow and shot through the rope allowing the girl fall. The rather large crowd went wild and began to run into the town as someone screamed goblins attacking! The elf maidens quickly escorted the girl back into the city where she disappeared into the crowds. The fighter suggested that they do the same.

They found a rowdy inn and found rumors of all sorts of things going on. The baron was a womanizer, slavery was very popular here, two dungeons Bloodrock Castle and the Black Stairs beckoned adventurers to explore them and a few adventurer parties had went but never returned. Much adventure was to be found here.

A sage of great wisdom invited the party for a drink and told of Bloodrock Castle and a Tome that he wanted for a hefty price. He would tell them of the location and they would return him the Tome.

SO they went....


Drunk and stupid the Fighter and the two elf maidens were. The entire group of five hirelings had died in the first three rooms of Bloodrock Castle. The first room was a portrait room with pictures of great art that fell apart when touched. Filthy kobolds ambushed us and killed two of our nameless hirelings. The next room a former bedroom of a rich maiden, has human bandits that wiped out the rest of our retainers when goblins from the third room came in and ambushed from behind. It seems that old school has more deadly consequences than new school gaming. Lucky the players let their retainers die and they had to flee back to the inn to wait for another adventure. They sit there now drinking and regretting the senseless deaths of their retainers. Maybe they will be more careful next time

Expedition to the Black Stairs Part 1


PCs
Eachern M The Cleric
Dalkon M The Dwarven Warrior
Aowen F The Elf Thief
Eva F The Thief

NPCs
Marts MF With Plate and 2H Sword
Melenad FF With Ring Spear and Bow plus Dagger
Belenad FF With Ring Spear and Bow plus Hand Ax
Melenad and Belenad are two attractive foreigner twins.

NPCs not hired
Raph MF With Chain, Shield, and Sword plus Crossbow
Tran MF With Plate, Battle Ax, and Spear

The Black Stairs Servant's quarters.
Dalkon get's let down on rope and he gets shot at by 2 goblins. Aowen goes down below to help. As well as Eva, Belenard, and Marts. Eachern and Melenard tie rope to bush and go down. Belenard proves to be a great shot! Killing one of the goblins and the Dwarf kills the other but not until Melenard is horribly injured! Two goblins are dispatched. Three more goblins come out. The party quickly dispatches them all but poor Marts is killed. The adventurer's explore the rest of the servant's quarters and find much gold and an amulet of protection.

They find door on the western end on the main hallway with a warning written in goblin”No go in here” The Cleric feels unholiness in the area and decides to go to the door to the south instead that opens up into a three way hallway.

The western hallway has a smell (Now as a house rule Dwarves will be able to tell the different kinds of humanoids by their smell!) of some kind of humanoid but the dwarf can't tell what it was.
The southern hallway opens up into a greenhouse.
The eastern hallway goes down to a room with a lit fire.
The players go south into the greenhouse and find two knotted ropes coming down. The cleric decides to cut the ropes ten foot up as the Elf decides to climb up the rope. She finds a mulemaster and a pack mule. The mulemaster is heavily question by the elf as the dwarf climbs up. The dwarf finds out that two of the NPCs that were not hired Raph and Tran have decided to come to the Black Stairs themselves. The Dwarf pays the mulemaster 3 gold and tells him to cut the rope when they get back down. The elf and dwarf climb back down and the rope begins to get pulled back up with the mulemaster explaining that he did not have a knife to cut the rope so he would just pull it up. The Dwarf runs and leaps grabbing the rope. The mulemaster surprised by this does not let go of the rope and accidentally gets pulled down headfirst to his death 20 feet below. The party rolls in laughter with this strange turn of events.
The party then decides to go down the eastern hallway and the elf scouts down the hall and sees three goblins completely distracted by something farther down the hallway. The elf decides to sneak up and gives a battle cry too early allowing the goblins a chance to attack but somehow they all miss. The party quickly dispatches the goblins and find an old mine, 6 slaves and a freshly dug gold mine with many nuggets of gold.

The party decides to get the heck back to Raven's Keep and right in the servant's quarters they are ambushed by Raph and Tran. Raph and Tran attack with crossbow and Spear and miss! They close in and the Dwarf is killed (CRIT!) by Tran as well as Melenad and Beledad. The cleric is taken out as well as the elf but she does manage to kill Raph. Only Eva the thief is left standing as she fires her arrows at Tran hitting him but he still is up. She drops her bow and draws her sword as the battle axe barely misses. They both make a last strike his axe cutting her nearly to death and her blade hitting the mark killing Tran. She tires to heal the cleric and fails and succeeds on the elf who quickly pours a potion of healing that they found earlier in the cleric's mouth. They limp back to town.

I use the Dave Arneson method of spend the gold in order to get the Experience Points for it.

The cleric is a worshiper of Bobber the god of fishing. He find the temple of Bobber in great disrepair and their acolytes lax. The local priest of Bobber is an old man who claims to be 115 years old. Much gold is spent getting the temple in repair.

The Thief spends her money on much partying.

The Elf Thief spends her money of a fully armored warhorse. A new set of armor, some caltrops, a couple of tattoos, new fancy sets of clothing, and the rest is wasted on partying.

The brother of the Dwarf comes to the city looking for his brother. He is saddened to find that he is dead and is gladdened to find he died in battle with honor.

The party hires the following NPCs
Mark the Fighter M Chain and Shield with Sword.
The Band of Dwarves M, Dully, Martrus, Dontar, Dunkin, and Brannoc. All had Ring and Shield with Battle Axes!
There was Stryder the Elf Warrior and Mage with Longbow ready to fire.

They all headed back to the Black Stairs ready for Part 1.5!

The party went back in and found the slaughter house. An animal pen, a blood pit that scraps and blood was drained to the unused 3rd level and the actual kitchen.

The party and their retainers bumbled around until they attracted the attention of some zombies. The cleric turned all of one of the dead but the party foolishly pursued the zombies and lost two dwarfs. The zombies were dispatched though.

The fighter Mark kept talking smack about the superiority of humans as the party explored the slaughterhouse area of the dungeon. The Player Dwarf pushed him down the bloodhole. He survived the fall but the party discovered he met a gang of ghouls who quickly dispatched foolish Mark but not before he beheaded one of them. A quick application of oil dispatched another ghoul but the party knows going deeper they will have to face them.

They explored a bit more and found a horde of dishes and silverware. The best find was a huge set of gold candle holders. The headed back to Raven's Fort where they cashed in the items for gold.

A party of legend has happened for the last three weeks as the Adventurers have unleashed a time of drunken debauchery right during The Summer Festival of the Lottery. With the huge amount of gold the party has shut down much of the city for the last three weeks. Crops have not been tended, cows not milked, jobs not done, the city has put in a virtual standstill. Drunken citizens lay all about the street for the last three weeks! The party is out of money and the Baron is now displeased. Time to leave town!

http://www.youtube.com/watch?v=CABVhBrm6Nk

Friday, January 15, 2010

Raven's Keep



Just to help inspire others here are my incomplete notes for The Little Barony: Raven's Keep. Left very bare so that story can be added.

1.Baron's Keep F10 Stra-Kahar
2.Baroness' Temple C7 Shel-Elene Worshiper of the Goddess of Grain Keres.
3.Temple of the Horseman God
4.Stewart's Home: Many saves and servants.
5.Barracks
6.Lockclank Prison
7.Blacksmith Dwf8
8.Stables
9.The Blue Boar Inn T7
10.The Store Room
11.Carriage House
12.Front Gate
13.Back Gate
14.Temple of the God of Luck: Old Pagan God
15.The Muddy Axe Inn
16.The Wizard's Shop
17.The Shire Reeve
18.Adventurer's Guild
19.The Brotherhood (Rangers)
20.The Arena
21.Lady Arlena's Brothel
22.The Lord Mayor & Courthouse
23.Barber and Surgeon
24.Bath House
25.Play House
26.Opera House
27.Slave House
28.Museum
29.Graveyard
30.University: There are various mage orders at odds with each other. They will take it to the streets after dark. There are other non university mage orders but the University Mages believe themselves the authority over all mages. They are trying to get the authority to have a Mage License.
31.Wellspring
32.House Blood Rateveur
33.House Paldinor
34.House Arcanos
35.House Crimson


Adarian Elves are considered criminals
Baron and his women
Baron's son and daughter
Dungeon below the city.

Eastern Front is where most of the slaves in the west come from. Zeuzalonian from the Land of Zeuzaylon. Looks are above average. Most braid hair upon adulthood and they wear Romatoga a light cloth wrapped clothing.

The Zeuzalonians are the lowest of all people followed by the Hattir, Dwarves, Halflings and any other foreigners.

To the NE there is the Gras-zi. They have jet black hair and pale skin. They are know as a race of “Thieves”. This native race has very few people left as the Mastdellian Empire conquered them long ago. Very prized and sought out as slaves.

There are the people of the NW Desert know as the “Juin”

The Hattir are the natives of the western borderlands that were conquered by the Mastdellian Empire.

The Mastdellian Empire are the people of the eastern kingdom some 14 days away to the east.

Elves are mistrusted. There are the Adarian (Adara) and the Felsparaians (Felspara). The Felsarians come to trade wines, skins and weaponry. The Baron ravaged an Adarian Elf Princess and now there is a state of war and any elf found to be Adarian is to be imprisoned and interrogated.

Crimes:
Any insults by a lower.
Murder
Thievery
Rape
Duels are good if both agree.