Monday, June 4, 2012

RETRACTION: Not Monte Cook's: Dungeon World: A Game with Modern Rules & Old-School Style

Sorry this article is WRONG! This is not Monte Cook's game. He is just a fan. Got the wrong info. I am man enough to admit I made a mistake. Not surprising to me at all as everything is going to hell. Worst of all I can spell interest.

Well Well Monte Cook is working on something. An RPG with a Kickstarter. I thought this would interest MANY of you so HERE you GO!

What Is Dungeon World?

Dungeon World is a fantasy roleplaying game about exploring dungeons, fighting monsters and looting treasure. In Dungeon World you and your friends take up the role of classic character classes and undertake exciting adventures together. Through your triumphs and travails the world changes around you.

The Dungeon World rules are simple and elegant. They exist to help you create unpredictable adventures and fluid action - to move from battles to exploration to moments of magic and mystery with ease. Dungeon World's rules all tell you when to use them: every rule comes into effect just when it's needed and stays out of the way the rest of the time.

Dungeon World emerged from our love of two things—modern game design and old-school RPG action. We wanted to create a game with the wide-eyed excitement and wonder of your first time playing a fantasy RPG and rules that draw on a long history of innovation and creativity. The best of both worlds!

The text of the game is complete and we're working with an editor to polish and perfect it right now. The text of Dungeon World is available under a creative commons license and will remain that way whether we meet our Kickstarter goal or not (we wanted to make sure that everyone got a chance to play Dungeon World).

If the game is done and the rules are ready to go, what do we need your help with? We want to make Dungeon World the best game it can be, and to do that, we need your support. We'll offer the game to our contributors as a fully-featured PDF (with art, professional layout, hyperlinks and indexing) and, if you contribute at any level above the first, a softcover or hardcover version of the rules. As well, we've got a whole bunch of fun rewards at various tiers including t-shirts, pins, custom dice, and one-of-a-kind art from our artists.

Here are the rules!


  1. .... and we have officially reached the point of too many retro-clones! Thanks Mike!

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  3. Umm, the only input Monte Cook has in Dungeon World is his juicy quote on the Kickstarter. He's played no part in its design or anything else.

  4. Yeah, I don't see anything indicating Monte's involvement at all. Do you have anything more concrete?

  5. Yep been following along the project for a little bit now (and it has been Creative Commons on Github btw) and I don' recall any mention of Monte Cook being a designer on the project.

    I hope the author isn't taking the quote on the page as coming from all the designers of the game.

  6. I am not the designer of Dungeon World. I am just a fan. It's a cool game though!