Monday, October 7, 2013

RPG Designed Like a Computer Game.

Just throwing around a few ideas while I am working my 80+ hours a week.

An RPG set up just like a computer game.

One starts out with 100 Hit Points and a story.

Choose a roll, class, or skills or just choose weapons and go start adventuring or killing monsters.

Either a generic 50% chance to hit or each weapon has a % chance to hit.

Preset movement rates.

Various enemies and such.

I am just too tired to continue.