Showing posts with label Hero's Mag. Show all posts
Showing posts with label Hero's Mag. Show all posts

Tuesday, March 21, 2017

Graphic Novel: A Free Form Supers Role Playing Game UPDATED ART EDITION

 Just $4.00 for the PDF!
Here is the new cover!

A few pieces of art.


Houston home of The Southern Knights


http://www.drivethrurpg.com/product/195434/Graphic-Novel-Freeform-Supers-Role-Playing-Game

Saturday, May 10, 2014

TERRO ATTACKS An adventure for Hero's Mag Role Playing Game!

Here is a simple yet challenging scenario for the pen and paper free form dice assisted Supers RPG called Hero's Mag.
 
Setting: In the city center, business district, amongst the sky scrapers.

Terro the Morph able to change into almost any shape and form. Terro is infiltration the Zeus Corporation a biomedical corporation with ties to the Dark Masters. He hopes to release the terrible Bio-Genoids upon the city to expose what the Zeus Corporation has been doing. He also is going to steal a few million in trade secrets and is going to try and get some insider trader info. He is going to leave evidence of the Cartel preforming this job.

Tornadoh the Spinner is waiting to help out Terro and is being paid well to do so. He will provide the proper distraction for Terro to do his infiltration and sabotage when he gets the signal. Tornadoh is not interested in fighting just causing havoc. If it gets too tough he will retreat.

Boomer Slice the Weapons Master is setting the place up with hundreds of robot drones all stashed and in hiding. When the signal is given the drones will be activated and will patrol the area around the Zeus Corporation headquarters. When the job is done and his boss is clear, missiles will hit the building until it collapses. At the same time three refineries will also have bombs go off.

Lilith Black the Psion She will gain control of many gangs and pose as a gang member. She will have the gangs attack in full force after the drones come out and take out any police resistance. Lilith will fade into the crowd after everything is over.

Rumors
Someone has been tapping into the Zeus Corporation's mainframe according to the news.

Massive weapon shipments of weapons have been coming into the city.

Gangs have been unifying and gathering strength. The opposing gangs are being whipped out. People are leaving the city. Even the police are being killed out. Don't ask questions!

Some kind of Drone was found by some nosy kids.

A mysterious benefactor notifies the characters of a dead executive that was seen in the office the next day. When everyone told him that they though he was dead he ran out panicked! Many o the executives go missing for long periods of time, have been missing days, or are acting strange.

Terro the Morph able to change into almost any shape and form. He is an expert brawler and can morph himself into vary strong and resistant forms. Strong enough to throw small cars and resistant enough against small arms fire. He is an expert actor and is very well educated. 
 
Tornadoh the Spinner is a cyborg with a gyroscopic spinning propulsion system made back in the 70s from alien technology. He can create whirlwinds that are powerful enough to knock over cars and trucks and blow over small buildings. He loves to break windows and throw glass everywhere! He cannot control the whirlwinds very well so most of the time it is just mindless destruction. He can fly at around 300 MPH and his suit is an aerodynamic shell that can stop small missile fire. Tornahdoh has very little skills or knowledge as he was given the Spinner Cybernetics by a crime lord he later betrayed. A few government officials are still looking for the Spinner Cybernetics.

Boomer Slice the Weapons Master is an egotistical merc with access to all kinds of hi technological weapons. He has machine gun drones that can fly and shoot, missile drones that have a four missile payload then they kamikaze and explode with depleted uranium shrapnel, a multi fire super machine gun with over ten different kinds of shots, a booby trapped jet pack for escape, a booby trapped jet bike in the sewer for escape, as well as a huge drone helicopter to come and get him.

Lilith Black the Psion is a normal looking teenage girl all dressed in black. Very Gothic. She can manipulate and influence most people she meets and change their actual though patterns. She will use anyone as cannon fodder to escape.

Bio-Genoids are huge biomechanical beings. They have strength to throw around cars and alloy claws. Hardy and able to withstand small gunfire and very stealthy. They cannot talk but are very adept at survival. The 20 that are released will attempt to fight their way out of the public view and go into combat survival mode.

Sunday, June 23, 2013

Super Hero Concepts:I need your vast blogger, comic, and nerd knowledge!

Here are a few Super Hero Concepts and a few suggested skills, powers or whatever. 

I need the vast knowledge of my fellow blog readers to read over this list and see if I totally missed any concepts!  

I was watching the story and action flow on The Avengers and I must say the less rules the more explosions and collaterial damage you can come up with! 

Don't roll up a character! Write up a character! 
If you have ever read over my Freeform version of Hero's Mag then you know what this list is. IF you have not take a look!


Absorber – You have the ability to absorb physical or energy damage and make yourself more powerful.
Acrobatic – You are a highly trained acrobat capable of doing incredible feats of crime fighting daring.
Agent – You are a super agent of some government agency. You have many weapons and devices each issue.
Alien – You are an alien from another planet with strange and terrible powers.
Amphibian – You are a hero with the ability to breath underwater and withstand the great pressures of the deep.
Android – You are a highly advanced living machine of great power. You can have many powers and abilities.
Angel – You are a divine being of great power. Most angels have wings.
Animal – You are a gifted or intelligent animal that may even have super powers.
Animorph – You can change into an animal and/or something in between.
Anthropomorphic Animal – Intelligent animals evolved into humanized forms.
Arachnoid – You are a hero with the powers of wall crawling and web spinning as well as incredible feats of agility and perception.
Battlesuit – You have a powerful Battlesuit with sensor array, flight system, weapons systems, and super strength.
Beast Rider – You ride some sort of beast. You act as one unit fighting crime or spreading evil.
Beastman – You are a hero with beast like powers such as claws, tracking, and quick healing.
Berserker – You a a being who’s powers come from anger. The madder you are the more powerful you become.
Birdman – You are a winged hero. Many are mistaken for angels.
Blaster – You have the power to project powerful blast of energy of your choice.
Bowman-You are a skilled archer with many arrows of different powers.
Brawler – You are skilled at fighting beyond most people.
Brute – You are a super strong and super tough able to withstand huge amounts of damage.
Bullseye – You have the ability to throw or shoot any item and not miss.
Controller – You can control some kind of energy or force of your choice.
Contaminator – You touch either poisons, weakens, or diseases others.
Cowboy – You are a modern day gunslinger and roper.
Crazy – You are a hero or villain with a gimmick such as clown makeup, riddles, or something from arty to silly.
Cyborg -You are half man and machine of great power.
Detective – You are a costumed detective fighting against the underworld with your stealthy ability, fighting skill, and devices.
Density Control – You can control your density where you can become incorporeal or immovable.
Demon – These are fallen angels. Most seek to cause trouble on this world.
Dimensional Traveler – You are a traveler of different dimensions.
Devil – You are a powerful evil god of fearsome appearance of some ancient time.
Drainer – You have the ability to drain other heroes powers for a short time and use them
Driver – You drive a very special vehicle full of weaponry and devices.
Dwarf – You are a secret race of short stocky bearded underground miners.
Elemental Body – You have the ability to change into something else such as fire, stone, metal, liquid, or whatever you think of.
Elemental Control – You have the ability to control a form of energy or matter.
Elf - One of the most ancient races of the world. Most are very human like and have signature pointed ears and great beauty.
Emotion Controller – You control the emotions of others.
Explosive- You have the ability to release large amounts of energy damaging all people in the area.
Fey – You are a fey from the fairy realm. You can be beautiful or terrible. Most are harmed by cold iron or other strange things.
Freak – You are something weird(er) than weird.
Gadgetry Master – You are a heroes full of devices each issue.
Genius – You have super high intelligence able to create new science, devices, and come up with plans.
Giant – You are one of the ancient races that plagued or helped mankind.
God – You are an ancient god of great power.
Golumn – You are a free willed creation that is powered by magic.
Healer – You have the powers to heal and regenerate others. You are very valuable in a battle.
Hex – You have the ability to make other have really bad luck and hurt themselves.
Immortal – You are a hero that cannot die
Immovable – You can plant yourself into one place and cannot be moved. This makes you kind of a brute.
Insectoid – You are a hero with the powers of an insect such as flight, stinger, wall crawling and any others you think of.
Invulnerably – You cannot be harmed by most physical damage. Most Invulnerable people are quite strong as well.
Jet Pack – You have a jet pack and know how to use it.
Jet Pilot – You are a pilot of a jet full of weaponry. Most likely a very special jet.
Knight -You are a highly trained hero trained in martial weapons and with powerful armor.
Lucky – You can make yourself lucky to win against opponents.
Lycan -You are a were creature. Most Lycans are werewolves but you can be of any other kind of were creature.
Mage -You are a master of magic. The mage is the most common name but there are many others such as Wizard, Warlock, Witch, Druid, and whatever you think of.
Martial Artist – You are a master of the martial arts. There are many titles such as monk, kung-fu or karate master, ninja, and whatever you can think of.
Master of Disguise- You have the skill to change your appearance to completely fool others.
Mecha – You have giant robot that you drive around.
Merc – You are a highly trained solider of fortune with many weapons. You are trained enough to take on supers.
MIXED – This is a character that is mixed with many of the other clinches.
Morph – You can shape shift into anything you desire.
Multiplier – You can make copies of yourself that function independently. You are a one man army.
Mutant – You are an evolved human of great power. Most mutants are hated due to their fearsome power and unusual looks.
Nature Spirit – You are a powerful forgotten ancient force of nature personified.
Ninja- Many Ninja are simple shadow assassins but there are many super powered beings that are also ninja.
Nullify – You have the power to nullify others powers.
Omnivore – You have the ability to bite through anything and digest it.
Orc – You are one of the ancient evil races hidden on our world.
OTHER SKILLS and ABILITIES – Any other skills and abilities not listed here.
Patriot – You are a national hero powered by the patriotism of the people of your country.
Perfect – You are a super strong, invulnerable, flying super person with possibly x-ray vision and laser eyes.
Psion – You are a master of mental powers such as mental blast, force fields, telekinesis, and any other cool neat psionic powers.
Phase – You can become incorporeal and phase through solid objects. You are able to damage things from the inside out.
Plantman – You have the abilities of plant and human. You must decide what these powers are as there are thousands of plants.
Primordial – You are one of the ancient godlike beings that inhabited the universe before time.
Reptileman – You are a person with the powers of a lizard, frog, turtle, or some other kind of reptile.
Robot – You are a free willed machine.
Saint – You are a hero powered by your religion.
Samurai – You are a Japanese samurai.
Seer – You are one that can predict or see the future.
Shaper – You use a strange form of energy that you can form into shapes and devices for a short duration of time.
Shooter – You are a hero with a special type of super gun that does different types of damage.
Size Changer – The kind of hero who can get bigger and/or smaller.
Speedster – The super fast speeding hero.
Spinner – A rotating and spinning character.
Streetwise – The skill of knowing the street.
Stretchy – You are a hero with the ability to stretch.
Super Soldier – You are a highly trained and genetically altered soldier.
Summoner – You can summon minions of some kind to fight for you.
Swashbuckler – The fancy talking sword/bow/whip/throwing dagger using throwback from another era who is dashing and heroic.
Taint – You are a villain that is powered by evil gods and devils.
Teleporter – You have the ability to jump from one place to another without crossing space.
Time Traveler – You can travel through time.
Transmuter – You can transmute one element into another.
Tunneler -You have the ability to tunnel thought the earth.
Undead – You are one of the living dead that exist to fight evil or get vengeance with many powers.
Unstoppable – You are the type of hero that can ram into things like a bull or rino and cannot be stopped by normal means.
Vampire – You are one of the undead of great power that must feed on blood to survive. Vampires have many different powers
but common ones are gaseous form, bat and wolf form, claws and teeth, regeneration, and super strength and speed.
Wealthy – You are super rich and can afford almost anything.
Weapons Master – You can use ancient weapons of all sorts with superior martial skill.
Wildman – You are a primitive hero in a modern world. You have superior hunting, fighting, and survival skills.

Sunday, June 9, 2013

Super Hero RPGs Questions

Are Super Hero RPGs appealing to you?

Do you like to only play in established worlds such as Marvel, DC, etc. 

or 

in RPG Super's worlds such as Champions, Villains &Vigilantes, Mutants and Masterminds, and others? 

What is your favorite Supers rules and why?  

What is it about the rules that you like?

What is your most disliked set of Supers rules and why? 

What would you like to see done in a set of Supers RPG rules? 

What do you think about generic Supers settings? 

What do you want out of a Supers RPG?

Rule light or rules heavy?  

Stealing Cliches okay with you? 

Just getting a few thoughts of the gamers out there.

I am working on a revamp of my old set of Supers RPG Rules called Hero's Mag. I have had the original version, the free-form version, the rules heavy version and now back to a revamp of the old set of rules. The revamp just plays faster.

Monday, May 6, 2013

Hero's Mag: Super Hero RPG 1985 Version Mixed with Modern innovations.

So what if there was a Supers setting where the hero groups aged like we do? A gritty setting based on most major comic lines as in a love letter to them and political commentary on our world today? The aged heroes are very nepotistic about letting new talent come in!  

What if in 911 there was a third plane and it killed The Protectors in The New York Megaopolis, one of the major three supers group out via a Negaton Bomb. 

There were only 3 major super teams left with a few heroes working independently here and there. Most of the Supers were getting old but held their positions long after they should have retired. 
  

The 911 incident wiped out the New York team and the hearts and minds of the American people via a Negaton Bomb leaving only the Los Angeles and Houston based teams. 

They had the same problem as well. An established system of old heroes in power controlling what goes on. They all are in great peril as they are facing greater super criminal challenges and greater criminal organizations. The New York Megalopolis has been left a haven for super criminals and crime syndicates.  


West Coast, Los Angeles: The Guardians Trouble from all sides! Internal struggle is the worst problem these guys are having. Most of them are getting old and they don't want competition. People are beginning to turn against the heroes and the heroes just don't really care.

South Coast, Houston: Knights (Attacked by Cartel) The Houston based heroes of the South. The Cartel has been on a major onslaught and it is WAR. Many super mercs are on call and it's 5 million a head bounty on the Knights. Worst of all Cartel controlled media is having a feeding frenzy against the Knights. 

Is there going to be a newly formed New England team to take back The New York Megalopolis

Will the negative feeling towards supers by the majority turn into something far worse such as a holocaust? Already some heroes have been lynched!  

Some say the government is getting ready for an onslaught against super powered beings.



  

Saturday, April 13, 2013

Hero's Mag Redo 1985 Version with Modern Innovations

Well it has went through many innovations. A freeform version, a version that took into account armor damage stopping ability and a universal chart. Just not as fun as the old roll vs AC so I just went back to that version. You get to buy your powers and for the most part they are preset and preloaded. No fiddiddly power levels and such.

For example: You want to be a human torch type dude? It will cost you 16 Power Points!
Elemental Body Flame: + 9 AC, has body of pure fire, can fly, burn things at +2 with 1-10 damage. P16

Want to be a master of magnetism?
Elemental Power Metal: +3 Magnetic Ray 1-12, Control Magnetism +5 P8

Sample Villains
Gonion: Brute 16PP
Super Strength +8 1d12, Armor +6 AC16, Endurance +2d6.
AC16 HD12d6

Gravitas: Controller 19PP
Elemental Power Gravity: +3 Graviton Ray 1-12, Control Gravity +5, Fly 100MPH +5AC in Flight, Accuracy +2, Acrobatics +4 AC.
AC14/19 MAC10 HP10d6

Silver Fist: Cybernetic Ninja 19PP
Martial Arts: +4 1d8, +4 to block/parry, Acrobatics +4AC, Cybernetic +3 AC, +3 Super Strength 1d6, Super Senses +2
AC17 MAC10 HD10d6 Cybernetic Martial Attack +7 1d10 (One dice up due to Cybernetic Strength)

Overcast: Teleporter 12PP
Teleport 1000ft., Agility +2. Punch +0 1d4
AC12/22 MAC10 HD10d6 Move10mph/1000ft 1sec.

Kinda close to getting done but not really.

Saturday, September 1, 2012

NOVEL RPG: Hero's Mag News Update.

Hero's Mag: LATEST NEWS (from my comic book world)...

Well there were a few people saved from disaster from Hurricane Isaac by the Southern Knights out of their Houston base. A huge Cartel strike force was also thwarted as well that showed up in Louisiana to try and take out the Southern Knights.

Since the third plane hit the Protectors Base in York back on 911 the city is in a complete downfall with a death rate of 30,000 just this year alone. Not only is New York a criminal war zone it is beginning to spread all over the North East. The is a spike is organized and Supers crime in Pittsburgh, Philadelphia, Detroit, and Boston. Is there anyone going to save us? Save our country?

Several explosions rocked the south as the Cartel keeps up it's pressure on the Southern Knights. Quite a few refineries, police stations, and minor Supers hangouts were bombed in New Orleans, Houston, Little Rock, Dallas, and Atlanta. Over 1500 dead and 3000 injured. Other smaller Cartel related events happened but have not been connected as of yet. Are the Southern Knights going to do something? What relevance are they in this modern world if they can't even stop the Cartel?

The Republican Nation Convention is still recovering from the delegate debacle when some Ron Paul supporters and delegates who were also supers got out of control and destroyed most of the convention center. The GOP Supers team The Right Wing came in and put a thrashing on those wackos and looser and put them in their place. Mitt Romney was quickly nominated at a secret location even though the delegates were not there as many were injured by the disturbance. There are no other details as the supers in question have been put into a detention facility. Good job Right Wings!

Israel and the Obama administration are keeping up on talks of military intervention in Iran. There are crack teams of Supers in the Military read to go and are in various Governmental Training Facilities. This is going to be a really interesting war as Russia and China have both stated they will defend Iran and have moved the military and various Supers teams into the region.

The Billionaire and adventure Goldbar is doing big stock sell off and buying up precious metals. In fact many of the mega rich are selling stocks and buying up precious metals at this time. When asked what is going on Goldbar only responded whit this statement "If you can't see this baby is about to collapse and burn then you deserve what is going to happen to you. This country is toast and to let yet another cat out of the bag all my governmental contacts and mega business contacts are all making bunkers in preparation for something real bad. Let me tell you get prepped because something bad is coming!" All I can say is it looks like Goldbar has relapsed back into Drug abuse again.

THIS IS THE LATEST NEWS STAY TUNED FOR MORE!

Thursday, August 9, 2012

Hero's Mag: The "Free Form" Version of the Game.

Multiple Versions of the same game! Yes I am an insane flip flopper!

So here is my most updated version of Hero's Mag in the Free Form version. It is free form BUT there is a dice roll mechanic added to solve disagreements on how things should go outside the story.

https://docs.google.com/open?id=0BzYaSvmA-OpUV0pVTmZjTUlVRk0

I have had quite a few gamers LOVE the freedom of it all AND a few HATE it with full passion. Even if they never tried it.

The "free form" tends to short the circuits of rule's lawyers and min-maxers as well. The claim by a few of them is it gives the Game Master too much power. Game masters have that anyway!

Go and download and print out the rules and make it into a fold over booklet. Then make a few characters.

Make a super team.

Make them interesting.

Don't just let them be great at everything make them flawed. Give them problems like their girlfriend is cheating on them, drug and alcohol problems, family members are terminally ill, the character is terminally ill, mental problems, unemployment, homelessness, real world problems in a supers world.

Non Playing Characters are a breeze because there are no attributes just as brief or as long as you would like. Make a sheet for each character of who these NPCs are and how they effect their life.

Make sure and have all the sights and sounds of where the story takes place as well. Our world but with supers added.

Make sure all of the iconic supers (don't copy make your own versions) have aged and now are facing old age and death thus making room for new Supers.

In fact in my notes the main super group based in New York was killed by a third plane during 911 so the entire city of New York and surrounding cities are now know as The Criminal Playland.

How did a mere bomb kill supers? It was an antimatter bomb in the third plane. There is literally a gaping hole and residue antimatter left on the scene.

The L.A. based team is full of troubles as well as they are facing internal strife and troubles from gangs.

The Houston Based Supers are having problems with The Cartel as they have all been targeted for assassination as well as any friends or family.

Tuesday, August 7, 2012

Hero's Mag: Superions

Another take on my Supers RPG is the Superion version of the game. It is based on a simple skeleton. All Players start out with 10D6 HD AC 10, MAC 10, +1 to hit, 1d4 punch, 10 MPH and 4 + 1d6 Power Points.

All Normal Humans start out with 1D6 HP AC 10, MAC 10, No Bonus to Hit, 1d4 punch.

Now the power points are how many times you roll on a D200 chart.
Yes completely random Superions. Really spits out a character quick when you do it all random.

It really comes out with an interesting collection of heroes and villians.

Evil Superions are called Infernals. They roll on the d200 but also roll on the Oddity/Defect chart. There are 100 items of sick and demented defects and powers or there will be when I am finished.

Here is an example character...

10D6 HD (47 Hit Points)
AC 12,
MAC 10,
+1 to hit, 1d4 punch,
10 MPH
4 + 1d6 Power Points and he rolls a 2 so that is 6 powers/skills/devices.

So here are my rolls and their results!

150. Shrink: You can get very small but keep your HP and Strength.

129. Nullify: Anyone with in Hit Points x 2 in feet has all powers Nullified. Can be turned off on a 10 or more roll.

16. Armor Light: +2 AC

196. Wealth 9: $100 Million

73. Elemental Power Gravity: Graviton Ray 1-12, Control Gravity +5

171. Telekinesis: Roll 1d10. Compare it to Super Strength +6 (Diesel Trucks). Range is 200 feet.

So this guy can shrink, nullify powers, has a natural light armor, is worth $100 million, can control gravity, and is a telekinetic.

I think I will call him Gravitos. A super rich blue blooded Superion. He can fly around the world and make it a better place in his view. Not your heroic type more of an egotistical bastard that loves attention. His power came to him when he was exploring a deep cave and came upon a Superion Artifact. It was a glowing statue that EXPLODED bathing him in Superion Energy. He awoke a changed man with super powers.

That was fun I will make another!

10D6 HD (33 Hit Points)
AC 20,
MAC 9,
+1 to hit, 1d4 punch,
10 MPH
4 + 1d6 Power Points and he rolls a 3 so that is 7 powers/skills/devices.

121. Mechanic: Knowledge on how to fix things +2.

56. Elemental Body Darkness: + 9 AC, has body of shadow that acts like phasing 1d12 damage.

71. Elemental Power Electricity: Lighting Bolt 1-12, Control Electricity +5

20. Armor Ultimate: +10 AC

168. Swim: The ability to swim +2.

104. Innocent: You are shelter from the world and are naive and innocent. -1 MAC

75. Elemental Power Metal: Magnetic Ray 1-12, Control Magnetism +5

So this girl is a mechanic, can turn into shadow, can control electricity, has the Ultimate Armor (the best you can have!), was on the swim team, is an innocent person, and can control metal and magnetism!

Blackout is a small town girl the daughter of a mechanic and captain of the swim team. He powers manifested during a swimming match and she injured many of her teammates. She now travels the country as the heroine Blackout!

Each character took about five minutes to create.


P.S.

Anyway here is the intro to the document...

In the ancient times far out beyond space and time the Superions were born. Not of one race but from a strange mutating energy. The Energy Force called Superion. The force can manifest in technology or in powers of great help or destruction. Their battle is ancient. They have been on our world for millions of years. Every planet Superion touches is forever changed. Such as the story of the reality of earth know as Earth Superion! It is because of them that our technology is far greater than it is Earth Prime. Also the influence of Superion Energy has allowed the solar system and the galaxy to be far more populated.

There are the Superions know as the Infernals. They are the ones that cause great evil upon the world. They come in many forms yet unlike the Surpurnals they are twisted and dark! Whenever they meet a battle is sure to happen for the Infernals believe that all of reality is theirs.