Just throwing around a few ideas while I am working my 80+ hours a week.
An RPG set up just like a computer game.
One starts out with 100 Hit Points and a story.
Choose a roll, class, or skills or just choose weapons and go start adventuring or killing monsters.
Either a generic 50% chance to hit or each weapon has a % chance to hit.
Preset movement rates.
Various enemies and such.
I am just too tired to continue.
Colonists, Smugglers, and Fast Attack Craft: The Virtues of War Trilogy by Bennett R. Coles - I grew up as an army brat in Canada. My dad was an engineer in the Canadian Armed Forces, and I was born on a Canadian Air Force base in Marville, France i...
9 hours ago