Back to the Dungeon RPG: A Few Questions
Should I get rid of the "Roll 20 and something cool happens" feature?
Should I get rid of it for some classes?
Should I alter it to function as a list of things/suggestions that could happen per class/subclass/role?
Should I make it more like it functions in the Quick Primer for Old School Gaming by Matthew Finch?
Should I make the spell list longer or make it another supplement?
Should I streamline the Races? No Attribute Modifiers and less +1s and such. Less rules and more story?
Although a few thousand people have taken a look I have gotten very few comments. The comments I did get were fairly positive. What do you think of BttDRPG?
Where the Mechanics Meet The Narrative - A critical component of good game design is how the game’s mechanics mesh with the game’s narrative. If the these elements do not align the player’s abil...
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