I have surprisingly sold a few copies of Back to the Dungeon on Drive Thru RPG site. Wow it feels good! If you did not get copies of Back to the Dungeon when it was free, well you had your chance for years! More modules and Rulebooks are coming!
I also have a nearly complete Retroclone of a certain B-MOVIE Late Show RPG.
I also have a PUNKS game set in a fictional corrupt city in the early 1990s. It's loosely based on collected punk rock stories of many of my old friends. Many of the encounters are not politically correct but for some of us it's what we went through in our youth. It was a time when music, hair, girls, drugs, alcohol, and freedom were all important! It's going to be set up where the rules can be used ti tell other tales in the early 90s as well.
My other project is White Trash RPG! A rip-roaring story of what goes on when the coal mines and the plants and factories dies in the Deep Dark Woods! Small towns located off the beaten path die and the people become tribal. The government came in and bought up much of the land and somewhat cut off the highways by not repairing them. They started dumping toxic waste and other terrible thingsThe old military base is still got it's lights on. . Some people stayed and they became dangerous to outsiders. Meth labs, moonsine, and weed farms put food in the mouths of babes. Old feuds still linger and sides and factions were formed. Worst of all there still are things dark and evil that lurk in the woods. Many people tell of supernatural horrors like the pig man and the wood witch called up from dark times long ago when the dark woods people began to suffer.
In a really really hopeful next week timeline me and my Co-Author of No Hope a terrifying zombie horror RPG will be available for sale! This game is scary because the characters are just normal people! These zombies are the one bite and you're over type. Best of all less than five minutes to create a victim er I mean character.
More projects coming.
Where the Mechanics Meet The Narrative - A critical component of good game design is how the game’s mechanics mesh with the game’s narrative. If the these elements do not align the player’s abil...
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