tag:blogger.com,1999:blog-142592355108484721.post8741945140939602182..comments2024-03-02T20:55:55.515-08:00Comments on BACK TO THE DUNGEON!: The Incredible, Expanding Gamer Brain: "Our collective gaming brain has grown larger and larger, and therefore seeks out deeper, more complex games."Unknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-142592355108484721.post-81833695592935190742011-04-05T12:52:11.684-07:002011-04-05T12:52:11.684-07:00TSR and Wizards was and is the worst company in th...TSR and Wizards was and is the worst company in the rpg market. They are confused and profit oriented. They are designing complex systems because they can sell lot of books.<br /><br />In the other hand my opinion is that all retroclones are usless too.<br /><br />All dnd like gaming are weird, leave it and toss it to the trash can.<br /><br />From my point of view the whole oldschool gaming and retroclone rule designing are completely unnecessary. Because there are lot of games (for example odnd) and you don't have to publish n+1 version. Why don't you redesign the original dnd? Why fun playing with these clones?<br /><br />http://newschoolrpg.blogspot.comjkovesihttps://www.blogger.com/profile/13768418889061807398noreply@blogger.comtag:blogger.com,1999:blog-142592355108484721.post-685120418435249992011-03-20T03:09:01.394-07:002011-03-20T03:09:01.394-07:00My blood's not angried up, BUT
1) The premise...My blood's not angried up, BUT<br /><br />1) The premise for this Mearls column seems predicated on the relative complication of D&D _as_published_, which seems to directly contradict his "can't we all just be friends" column where he claims the heart of D&D was in actual play rather than published text.<br /><br />2) D&D in the late eighties and early nineties was hella complicated. The field of available rules text included tons of official and unofficial material. Just incorporating half of the Leomund's Tiny Hut columns from Dragon would probably result in a more complicated D&D than anyone plays today.Jeff Rientshttps://www.blogger.com/profile/17493878980535235896noreply@blogger.comtag:blogger.com,1999:blog-142592355108484721.post-17284949996272448362011-03-19T22:15:51.446-07:002011-03-19T22:15:51.446-07:00"Interesting" poll questions, and predic..."Interesting" poll questions, and predicable results. <br /><br />I was going to write a missive about the shallowness of Mearls' analysis, and the virtues of a bottom-up approach to game design, but what's the point.<br /><br />We'll continue to play the game differently, and let them do the same. D&D is dead. Long live D&D.Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.com